Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Festeroot Hulk After a friendly minion attacks, gain +1 Attack. |
Warrior | Rare | Minion | 5 | 2 | 7 | |
Fiendish Circle Summon four 1/1 Imps. |
Warlock | Common | Spell | 3 | |||
Forest Guide At the end of your turn, both players draw a card. |
Druid | Rare | Minion | 4 | 1 | 6 | |
Furious Ettin Taunt |
Neutral | Common | Minion | 7 | 5 | 9 | |
Genn Greymane Start of Game: If your deck has only even-Cost cards, your starting Hero Power costs (1). |
Neutral | Legendary | Minion | 6 | 6 | 5 | |
Ghost Light Angler Echo |
Shaman | Common | Minion | 2 | 2 | 2 | |
Ghostly Charger Divine Shield Rush |
Paladin | Common | Minion | 5 | 3 | 4 | |
Gilnean Royal Guard Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. |
Neutral | Rare | Minion | 8 | 3 | 8 | |
Glinda Crowskin Minions in your hand have Echo. |
Warlock | Legendary | Minion | 6 | 3 | 7 | |
Glitter Moth Battlecry: If your deck has only odd-Cost cards, double the Health of your other minions. |
Priest | Epic | Minion | 5 | 4 | 4 | |
Gloom Stag Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2. |
Druid | Epic | Minion | 5 | 2 | 6 | |
Hagatha the Witch Battlecry: Deal 3 damage to all minions. |
Shaman | Legendary | Hero | 8 | |||
Hidden Wisdom Secret: After your opponent plays three cards in a turn, draw 2 cards. |
Paladin | Epic | Spell | 1 | |||
Holy Water Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. |
Priest | Rare | Spell | 5 | |||
Houndmaster Shaw Your other minions have Rush. |
Hunter | Legendary | Minion | 4 | 3 | 6 | |
Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
Lady in White Battlecry: Cast 'Inner Fire' on every minion in your deck (set Attack equal to Health). |
Priest | Legendary | Minion | 6 | 5 | 5 | |
Lord Godfrey Battlecry: Deal 2 damage to all other minions. If any die, repeat this Battlecry. |
Warlock | Legendary | Minion | 7 | 4 | 4 | |
Lost Spirit Deathrattle: Give your minions +1 Attack. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Mad Hatter Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1. |
Neutral | Rare | Minion | 4 | 3 | 2 | |
Marsh Drake Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent. |
Neutral | Common | Minion | 3 | 5 | 4 | |
Militia Commander Rush Battlecry: Gain +3 Attack this turn. |
Warrior | Rare | Minion | 4 | 2 | 5 | |
Mistwraith Whenever you play an Echo card, gain +1/+1. |
Rogue | Rare | Minion | 4 | 3 | 5 | |
Mossy Horror Battlecry: Destroy all other minions with 2 or less Attack. |
Neutral | Epic | Minion | 6 | 2 | 7 | |
Muck Hunter Rush, Battlecry: Summon two 2/1 Muck Monsters for your opponent. |
Neutral | Epic | Minion | 5 | 5 | 8 | |
Murkspark Eel Battlecry: If your deck has only even-Cost cards, deal 2 damage. |
Shaman | Rare | Minion | 2 | 2 | 3 | |
Night Prowler Battlecry: If this is the only minion in the battlefield, gain +3/+3. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
Nightmare Amalgam This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem. |
Neutral | Epic | Minion | 3 | 3 | 4 | |
Nightscale Matriarch Whenever a friendly minion is healed, summon a 3/3 Whelp. |
Priest | Rare | Minion | 7 | 4 | 9 | |
Paragon of Light While this minion has 3 or more Attack, it has Taunt and Lifesteal. |
Paladin | Rare | Minion | 3 | 2 | 5 | |
Phantom Militia Echo Taunt |
Neutral | Rare | Minion | 3 | 2 | 4 | |
Pick Pocket Echo Add a random card to your hand (from your opponent's class). |
Rogue | Rare | Spell | 2 | |||
Prince Liam Battlecry: Transform all 1-Cost cards in your deck into Legendary minions. |
Paladin | Legendary | Minion | 5 | 5 | 5 | |
Pumpkin Peasant Lifesteal Each turn this is in your hand, swap its Attack and Health. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Quartz Elemental Can't attack while damaged. |
Priest | Common | Minion | 5 | 5 | 8 | |
Rabid Worgen Rush |
Warrior | Common | Minion | 3 | 3 | 3 | |
Ratcatcher Rush Battlecry: Destroy a friendly minion and gain its attack and Health. |
Warlock | Epic | Minion | 3 | 2 | 2 | |
Ravencaller Battlecry: Add two random 1-Cost minions to your hand. |
Neutral | Common | Minion | 3 | 2 | 1 | |
Rebuke Enemy spells cost (5) more next turn. |
Paladin | Common | Spell | 2 | |||
Redband Wasp Rush Has +3 Attack while damaged. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
Rotten Applebaum Taunt Deathrattle: Restore 6 Health to your hero. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Sandbinder Battlecry: Draw an Elemental from your deck. |
Neutral | Epic | Minion | 4 | 2 | 4 | |
Scaleworm Battlecry: If you're holding a Dragon, gain +1 Attack and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
Shudderwock Battlecry: Repeat all other Battlecries from cards you played this game (targets chosen randomly). |
Shaman | Legendary | Minion | 9 | 6 | 6 | |
Silver Sword After your hero attacks, give your minions +1/+1. |
Paladin | Rare | Weapon | 8 | 3 | 4 | |
Snap Freeze Freeze a minion. If it's already Frozen, destroy it. |
Mage | Common | Spell | 1 | |||
Sound the Bells! Echo Give a minion +1/+2. |
Paladin | Common | Spell | 2 | |||
Spellshifter Spell Damage +1 Each turn this is in your hand, swap its Attack and Health. |
Neutral | Common | Minion | 2 | 1 | 4 |