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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Festeroot Hulk
After a friendly minion attacks, gain +1 Attack.
Warrior Rare Minion 5 2 7
Fiendish Circle
Summon four 1/1 Imps.
Warlock Common Spell 3
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6
Furious Ettin
Taunt
Neutral Common Minion 7 5 9
Genn Greymane
Start of Game: If your deck has only even-Cost cards, your starting Hero Power costs (1).
Neutral Legendary Minion 6 6 5
Ghost Light Angler
Echo
Shaman Common Minion 2 2 2
Ghostly Charger
Divine Shield Rush
Paladin Common Minion 5 3 4
Gilnean Royal Guard
Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health.
Neutral Rare Minion 8 3 8
Glinda Crowskin
Minions in your hand have Echo.
Warlock Legendary Minion 6 3 7
Glitter Moth
Battlecry: If your deck has only odd-Cost cards, double the Health of your other minions.
Priest Epic Minion 5 4 4
Gloom Stag
Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2.
Druid Epic Minion 5 2 6
Hagatha the Witch
Battlecry: Deal 3 damage to all minions.
Shaman Legendary Hero 8
Hidden Wisdom
Secret: After your opponent plays three cards in a turn, draw 2 cards.
Paladin Epic Spell 1
Holy Water
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
Priest Rare Spell 5
Houndmaster Shaw
Your other minions have Rush.
Hunter Legendary Minion 4 3 6
Hunting Mastiff
Echo Rush
Hunter Common Minion 2 2 1
Lady in White
Battlecry: Cast 'Inner Fire' on every minion in your deck (set Attack equal to Health).
Priest Legendary Minion 6 5 5
Lord Godfrey
Battlecry: Deal 2 damage to all other minions. If any die, repeat this Battlecry.
Warlock Legendary Minion 7 4 4
Lost Spirit
Deathrattle: Give your minions +1 Attack.
Neutral Common Minion 2 1 1
Mad Hatter
Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1.
Neutral Rare Minion 4 3 2
Marsh Drake
Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent.
Neutral Common Minion 3 5 4
Militia Commander
Rush Battlecry: Gain +3 Attack this turn.
Warrior Rare Minion 4 2 5
Mistwraith
Whenever you play an Echo card, gain +1/+1.
Rogue Rare Minion 4 3 5
Mossy Horror
Battlecry: Destroy all other minions with 2 or less Attack.
Neutral Epic Minion 6 2 7
Muck Hunter
Rush, Battlecry: Summon two 2/1 Muck Monsters for your opponent.
Neutral Epic Minion 5 5 8
Murkspark Eel
Battlecry: If your deck has only even-Cost cards, deal 2 damage.
Shaman Rare Minion 2 2 3
Night Prowler
Battlecry: If this is the only minion in the battlefield, gain +3/+3.
Neutral Rare Minion 4 3 3
Nightmare Amalgam
This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem.
Neutral Epic Minion 3 3 4
Nightscale Matriarch
Whenever a friendly minion is healed, summon a 3/3 Whelp.
Priest Rare Minion 7 4 9
Paragon of Light
While this minion has 3 or more Attack, it has Taunt and Lifesteal.
Paladin Rare Minion 3 2 5
Phantom Militia
Echo Taunt
Neutral Rare Minion 3 2 4
Pick Pocket
Echo Add a random card to your hand (from your opponent's class).
Rogue Rare Spell 2
Prince Liam
Battlecry: Transform all 1-Cost cards in your deck into Legendary minions.
Paladin Legendary Minion 5 5 5
Pumpkin Peasant
Lifesteal Each turn this is in your hand, swap its Attack and Health.
Neutral Common Minion 3 2 4
Quartz Elemental
Can't attack while damaged.
Priest Common Minion 5 5 8
Rabid Worgen
Rush
Warrior Common Minion 3 3 3
Ratcatcher
Rush Battlecry: Destroy a friendly minion and gain its attack and Health.
Warlock Epic Minion 3 2 2
Ravencaller
Battlecry: Add two random 1-Cost minions to your hand.
Neutral Common Minion 3 2 1
Rebuke
Enemy spells cost (5) more next turn.
Paladin Common Spell 2
Redband Wasp
Rush Has +3 Attack while damaged.
Warrior Rare Minion 2 1 3
Rotten Applebaum
Taunt Deathrattle: Restore 6 Health to your hero.
Neutral Common Minion 5 4 6
Sandbinder
Battlecry: Draw an Elemental from your deck.
Neutral Epic Minion 4 2 4
Scaleworm
Battlecry: If you're holding a Dragon, gain +1 Attack and Rush.
Neutral Rare Minion 4 4 4
Shudderwock
Battlecry: Repeat all other Battlecries from cards you played this game (targets chosen randomly).
Shaman Legendary Minion 9 6 6
Silver Sword
After your hero attacks, give your minions +1/+1.
Paladin Rare Weapon 8 3 4
Snap Freeze
Freeze a minion. If it's already Frozen, destroy it.
Mage Common Spell 1
Sound the Bells!
Echo Give a minion +1/+2.
Paladin Common Spell 2
Spellshifter
Spell Damage +1 Each turn this is in your hand, swap its Attack and Health.
Neutral Common Minion 2 1 4