Mana Cost








Name Class Rarity Type
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Cascading Disaster
Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Warlock Epic Spell 4
Cat Trick
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.
Hunter Rare Spell 2
Destroy all minions. Discard your hand.
Warlock Epic Spell 4
Cenarion Ward
Gain 8 Armor. Summon a random 8-Cost minion.
Druid Epic Spell 8
Chaos Nova
Deal 4 damage to all minions.
Demon Hunter Free Spell 5
Chaos Strike
Give your hero +2 Attack this turn. Draw a card.
Demon Hunter Free Spell 2
Give a friendly minion Charge. It can't attack heroes this turn.
Warrior Free Spell 1
Cheap Shot
Echo Deal 2 damage to a minion.
Rogue Common Spell 2
Cheat Death
Secret: When a friendly minion dies, return it to your hand. It costs (2) less.
Rogue Common Spell 2
Deal 5 damage randomly split among all enemies.
Mage Rare Spell 3
Circle of Healing
Restore 4 Health to ALL minions.
Priest Common Spell 0
Give your hero +2 Attack this turn and 2 Armor.
Druid Free Spell 1
Clear the Way
Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush.
Hunter Rare Spell 1
Deal 2 damage to two random enemy minions.
Warrior Free Spell 2
Clever Disguise
Add 2 random spells from another class to your hand.
Rogue Common Spell 2
Cloak of Shadows
Give your hero Stealth for 1 turn.
Rogue Epic Spell 3
Cloning Device
Discover a copy of a minion in your opponent's deck.
Priest Common Spell 1
Cobra Shot
Deal 3 damage to a minion and the enemy hero.
Hunter Common Spell 5
Destroy a damaged minion. Combo: Destroy any minion.
Rogue, Warrior Rare Spell 3
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Common Spell 2
Deal 4 damage to a minion. Any excess damages both neighbors.
Mage Epic Spell 3
Command the Illidari
Summon six 1/1 Illidari with Rush.
Demon Hunter Common Spell 5
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Give your minions Stealth until your next turn.
Rogue Common Spell 1
Cone of Cold
Freeze a minion and the minions next to it, and deal 1 damage to them.
Mage Common Spell 4
Swap the Attack and health of all minions.
Priest Epic Spell 2
Conjurer's Calling
Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it.
Mage Rare Spell 4
Deal 2 damage to all enemies.
Paladin Free Spell 4
Consume Magic
Silence an enemy minion. Outcast: Draw a card.
Demon Hunter Common Spell 1
Put a copy of an enemy minion into your hand.
Priest Rare Spell 2
Coordinated Strike
Summon three 1/1 Illidari with Rush.
Demon Hunter Free Spell 3
Corrosive Breath
Deal 3 damage to a minion. If you're holding a Dragon, it also hits the enemy hero.
Hunter Common Spell 2
Corrupt the Waters
Quest: Play 6 Battlecry cards. Reward: Heart of Vir'naal.
Shaman Legendary Spell 1
Corrupting Mist
Corrupt every minion. Destroy them at the start of your next turn.
Warlock Rare Spell 2
Choose an enemy minion. At the start of your turn, destroy it.
Warlock Free Spell 1
Corsair Cache
Draw a weapon. Give it +1 Durability.
Warrior Rare Spell 2
Counterfeit Coin
Gain 1 Mana Crystal this turn only.
Rogue Rare Spell 0
Secret: When your opponent casts a spell, Counter it.
Mage Rare Spell 3
Deal 3-6 damage. Overload: (1)
Shaman Common Spell 2
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Destroy a minion. If you have a damaged minion, this costs (4) less.
Warrior Epic Spell 7
Crushing Hand
Deal 8 damage to a minion. Overload: (3)
Shaman Common Spell 2
Crushing Walls
Destroy your opponent's left and right-most minions.
Hunter Epic Spell 7
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Crystal Power
Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Druid Common Spell 1