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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Burgle
Add 2 random class cards to your hand (from your opponent's class).
Rogue Rare Spell 3
Cabalist's Tome
Add 3 random Mage spells to your hand.
Mage Epic Spell 5
Call in the Finishers
Summon four 1/1 Murlocs.
Shaman Common Spell 4
Call of the Grave
Discover Deathrattle minion. If you have enough Mana to play it, trigger its Deathrattle.
Priest Epic Spell 1
Call of the Void
Add a random Demon to your hand.
Warlock Common Spell 1
Call of the Wild
Summon all three Animal Companions.
Hunter Epic Spell 8
Call Pet
Draw a card. If it's a Beast, it costs (4) less.
Hunter Rare Spell 2
Call to Adventure
Draw the lowest Cost minion from your deck. Give it +2/+2.
Paladin Rare Spell 3
Call to Arms
Recruit 3 minions that cost (2) or less.
Paladin Epic Spell 4
Candle Breath
Draw 3 cards. Costs (3) less while you're holding a Dragon.
Rogue Common Spell 6
Cannon Barrage
Deal 3 damage to a random enemy. Repeat for each of your Pirates.
Rogue Epic Spell 6
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Cascading Disaster
Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Warlock Epic Spell 4
Cat Trick
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.
Hunter Rare Spell 2
Cataclysm
Destroy all minions. Discard your hand.
Warlock Epic Spell 4
Celestial Alignment
Set each player to 0 Mana Crystals. Set the Cost of cards in all hands and decks to (1).
Druid Epic Spell 7
Cenarion Ward
Gain 8 Armor. Summon a random 8-Cost minion.
Druid Epic Spell 8
Chain Lightning (Rank 1)
Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 mana.)
Shaman Epic Spell 2
Chaos Leech
Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead.
Demon Hunter Rare Spell 3
Chaos Nova
Deal 4 damage to all minions.
Demon Hunter Free Spell 5
Chaos Strike
Give your hero +2 Attack this turn. Draw a card.
Demon Hunter Free Spell 2
Charge
Give a friendly minion +2 Attack and Charge.
Warrior Free Spell 3
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Cheap Shot
Echo Deal 2 damage to a minion.
Rogue Common Spell 2
Cheat Death
Secret: When a friendly minion dies, return it to your hand. It costs (2) less.
Rogue Common Spell 2
Cinderstorm
Deal 5 damage randomly split among all enemies.
Mage Rare Spell 3
Circle of Healing
Restore 4 Health to ALL minions.
Priest Common Spell 0
City Tax
Tradeable Lifesteal. Deal 1 damage to all enemy minions.
Paladin Common Spell 2
Claw
Give your hero +2 Attack this turn and 2 Armor.
Druid Free Spell 1
Clear the Way
Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush.
Hunter Rare Spell 1
Cleave
Deal 2 damage to two random enemy minions.
Warrior Free Spell 2
Clever Disguise
Add 2 random spells from another class to your hand.
Rogue Common Spell 2
Cloak of Shadows
Give your hero Stealth for 1 turn.
Rogue Epic Spell 3
Cloning Device
Discover a copy of a minion in your opponent's deck.
Priest Common Spell 1
Cobra Shot
Deal 3 damage to a minion and the enemy hero.
Hunter Common Spell 5
Coerce
Destroy a damaged minion. Combo: Destroy any minion.
Rogue, Warrior Rare Spell 3
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Free Spell 2
Combustion
Deal 4 damage to a minion. Any excess damages both neighbors.
Mage Epic Spell 3
Command the Elements
Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Shaman Legendary Spell 1
Command the Illidari
Summon six 1/1 Illidari with Rush.
Demon Hunter Common Spell 5
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Conceal
Give your minions Stealth until your next turn.
Rogue Common Spell 1
Condemn (Rank 1)
Deal 1 damage to all enemy minions. (Upgrades when you have 5 mana.)
Priest Epic Spell 2
Conditioning (Rank 1)
Give all minions in your hand +1/+1. (Upgrades at 5 mana.)
Warrior Rare Spell 2
Cone of Cold
Freeze a minion and the minions next to it, and deal 1 damage to them.
Mage Free Spell 3