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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Arthas's Gift
Discover a temporary Dark Transformation, Howling Blast, or Death Strike.
Death Knight Rare Spell 1
Asphyxiate
Destroy the highest Attack enemy minion.
Death Knight Common Spell 3
Assassinate
Destroy an enemy minion.
Rogue Common Spell 4
Assembly Line
Discover a Mech from another class.
Rogue Rare Spell 1
Astral Communion
Gain 10 Mana Crystals. Discard your hand.
Druid Epic Spell 4
Astral Rift
Add 2 random minions to your hand.
Mage Rare Spell 2
Athletic Studies
DiscoverRush minion. Your next one costs (1) less.
Warrior Common Spell 1
Auspicious Spirits
Summon a random 4-Cost minion. Corrupt: Summon a 7-Cost minion instead.
Priest Rare Spell 4
Autodefense Matrix
Secret: When one of your minions is attacked, give it Divine Shield.
Paladin Common Spell 1
Avalanche
Freeze a minion and deal 3 damage to adjacent ones.
Shaman Rare Spell 4
Avenge
Secret: When one of your minions dies, give a friendly minion +3/+2.
Paladin Common Spell 1
Avenging Wrath
Deal 8 damage randomly split among enemy characters.
Paladin Epic Spell 6
Awaken!
Invoke Galakrond. Deal 1 damage to all minions.
Warrior Common Spell 3
Awaken the Makers
Quest: Summon 6 Deathrattle minions. Reward: Amara, Warden of Hope.
Priest Legendary Spell 1
Awakening Tremors
Get three 3/1 Worms. They cost (1).
Hunter Common Spell 1
Azerite Vein
Secret: When the enemy plays a card on the turn that it entered their hand, get a copy that costs (0).
Mage Epic Spell 3
Azsharan Gardens
Give all minions in your hand +1/+1. Put a 'Sunken Gardens' on the bottom of your deck.
Druid Common Spell 1
Azsharan Ritual
Silence a minion and summon a copy of it. Put 'Sunken Ritual' on the bottom of your deck.
Priest Rare Spell 4
Azsharan Scroll
Discover a Fire, Frost or Nature spell. Put a 'Sunken Scroll' on the bottom of your deck.
Shaman Rare Spell 1
Azsharan Vessel
Summon two 3/3 Pirates with Stealth. Put a 'Sunken Vessel' on the bottom of your deck.
Rogue Epic Spell 5
Backfire
Draw 3 cards. Deal 3 damage to your hero.
Warlock Common Spell 3
Backstab
Deal 2 damage to an undamaged minion.
Rogue Common Spell 0
Bait and Switch
Secret: When a friendly minion is attacked, give it +3/+3.
Hunter Common Spell 2
Baited Arrow
Deal 3 damage. Overkill: Summon a 5/5 Devilsaur.
Hunter Common Spell 5
Baking Soda Volcano
Lifesteal. Deal 10 damage randomly split among all minions. Overload: (1)
Shaman Rare Spell 4
Ball of Spiders
Summon three 1/1 Webspinners with "Deathrattle: Get a random Beast."
Hunter Rare Spell 3
Bamboozle
Secret: When one of your minions is attacked, transform it into a random one that costs (3) more.
Rogue Epic Spell 2
Bane of Doom
Deal 3 damage to a character. If that kills it, summon a random Demon.
Warlock Epic Spell 5
Barbed Nets
Deal 2 damage to an enemy. If you played a Naga while holding this, choose a second target.
Hunter Common Spell 1
Barkskin
Give a minion +3 Health. Gain 3 Armor.
Druid Common Spell 1
Barrel of Monkeys
Summon a 1/4 Monkey with Taunt. (3 Monkeys left!)
Hunter Rare Spell 2
Barricade
Summon a 2/4 Guard with Taunt. If it's your only minion, summon another.
Paladin, Warrior Common Spell 4
Bash
Deal 3 Damage. Gain 3 Armor.
Warrior Common Spell 2
Battle Rage
Draw a card for each damaged friendly character.
Warrior Common Spell 2
Bazaar Burglary
Quest: Add 4 cards from other classes to your hand. Reward: Ancient Blades.
Rogue Legendary Spell 1
Beakered Lightning
Deal 1 damage to all minions. Overload: (2).
Shaman Common Spell 0
Bear Trap
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Hunter Common Spell 2
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Bellowing Flames
Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions.
Warrior Common Spell 3
Beneath the Grounds
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Rogue Epic Spell 3
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Bestial Madness
Give +1 Attack to all minions in your hand, deck, and battlefield.
Hunter Rare Spell 2
Bestial Wrath
Give a Beast +2 Attack and Immune this turn.
Hunter Epic Spell 1
Betrayal
Force an enemy minion to deal its damage to the minions next to it.
Rogue Common Spell 2
Big Bad Voodoo
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more."
Shaman Epic Spell 2
Big Dreams
Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns.
Hunter Rare Spell 5
Binding Heal
Restore 5 Health to a minion and your hero.
Priest Common Spell 1