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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abomination
Taunt. Deathrattle: Deal 2 damage to ALL characters.
Neutral Rare Minion 5 4 4
Abusive Sergeant
Battlecry: Give a minion +2 Attack this turn.
Neutral Common Minion 1 1 1
Acolyte of Pain
Whenever this minion takes damage, draw a card.
Neutral Common Minion 3 1 3
Al'Akir the Windlord
Windfury, Charge, Divine Shield, Taunt
Shaman Legendary Minion 8 3 5
Alarm-o-Bot
At the start of your turn, swap this minion with a random one in your hand.
Neutral Rare Minion 3 0 3
Aldor Peacekeeper
Battlecry: Change an enemy minion's Attack to 1.
Paladin Rare Minion 3 3 3
Alexstrasza
Battlecry: Set a hero's remaining Health to 15.
Neutral Legendary Minion 9 8 8
Amani Berserker
Enrage: +3 Attack
Neutral Common Minion 2 2 3
Ancestral Spirit
Choose a minion. When that minion is destroyed, return it to the battlefield.
Shaman Rare Spell 2
Ancient Brewmaster
Battlecry: Return a friendly minion from the battlefield to your hand.
Neutral Common Minion 4 5 4
Ancient Mage
Battlecry: Give adjacent minions Spell Damage +1.
Neutral Rare Minion 4 2 5
Ancient of Lore
Choose One - Draw a card; or Restore 5 Health.
Druid Epic Minion 7 5 5
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Epic Minion 7 5 5
Ancient Watcher
Can't Attack.
Neutral Rare Minion 2 4 5
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1
Arathi Weaponsmith
Battlecry: Equip a 2/2 weapon.
Warrior Common Minion 4 3 3
Arcane Golem
Battlecry: Give your opponent a Mana Crystal.
Neutral Rare Minion 3 4 4
Archmage Antonidas
Whenever you cast a spell, put a 'Fireball' spell into your hand.
Mage Legendary Minion 7 5 7
Argent Commander
Charge, Divine Shield
Neutral Rare Minion 6 4 2
Argent Protector
Battlecry: Give a friendly minion Divine Shield.
Paladin Common Minion 2 2 2
Argent Squire
Divine Shield
Neutral Common Minion 1 1 1
Armorsmith
Whenever a friendly minion takes damage, gain 1 Armor.
Warrior Rare Minion 2 1 4
Auchenai Soulpriest
Your cards and powers that restore Health now deal damage instead.
Priest Rare Minion 4 3 5
Avenging Wrath
Deal 8 damage randomly split among enemy characters.
Paladin Epic Spell 6
Bane of Doom
Deal 2 damage to a character. If that kills it, summon a random Demon.
Warlock Epic Spell 5
Baron Geddon
At the end of your turn, deal 2 damage to ALL other characters.
Neutral Legendary Minion 7 7 5
Battle Rage
Draw a card for each damaged friendly character.
Warrior Common Spell 2
Bestial Wrath
Give a Beast +2 Attack and Immune this turn.
Hunter Epic Spell 1
Betrayal
Force an enemy minion to deal its damage to the minions next to it.
Rogue Common Spell 2
Big Game Hunter
Battlecry: Destroy a minion with an Attack of 7 or more.
Neutral Epic Minion 5 4 2
Bite
Give your hero +4 Attack this turn and 4 Armor.
Druid Rare Spell 4
Blade Flurry
Destroy your weapon and deal its damage to all enemies.
Rogue Rare Spell 4
Blessed Champion
Double a minion's Attack.
Paladin Rare Spell 5
Blessing of Wisdom
Choose a minion. Whenever it attacks, draw a card.
Paladin Common Spell 1
Blizzard
Deal 2 damage to all enemy minions and Freeze them.
Mage Rare Spell 6
Blood Imp
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Warlock Common Minion 1 0 1
Blood Knight
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Neutral Epic Minion 3 3 3
Bloodmage Thalnos
Spell Damage +1. Deathrattle: Draw a card.
Neutral Legendary Minion 2 1 1
Bloodsail Corsair
Battlecry: Remove 1 Durability from your opponent's weapon.
Neutral Rare Minion 1 1 2
Bloodsail Raider
Battlecry: Gain Attack equal to the Attack of your weapon.
Neutral Common Minion 2 2 3
Brawl
Destroy all minions except one. (chosen randomly)
Warrior Epic Spell 5
Cabal Shadow Priest
Battlecry: Take control of an enemy minion that has 2 or less Attack.
Priest Epic Minion 6 4 5
Cairne Bloodhoof
Deathrattle: Summon a 4/5 Baine Bloodhoof.
Neutral Legendary Minion 6 4 5
Call of the Void
Add a random Demon to your hand.
Warlock Common Spell 1
Captain Greenskin

Battlecry: Give your weapon +1/+1.

Neutral Legendary Minion 5 5 4
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 9 5 8
Circle of Healing
Restore 4 Health to ALL minions.
Priest Common Spell 0
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Common Spell 2