Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Ancient of Growth Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt. |
Druid | Epic | Minion | 7 | 5 | 5 | |
Ancient of War Choose One - +5 Attack; or +5 Health and Taunt. |
Druid | Epic | Minion | 7 | 5 | 5 | |
Anodized Robo Cub Taunt. Choose One - +1 Attack; or +1 Health. |
Druid | Common | Minion | 2 | 2 | 2 | |
Anubisath Defender Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. |
Druid | Epic | Minion | 5 | 3 | 5 | |
Archspore Msshi'fn Taunt Deathrattle: Shuffle "Msshi'fn Prime' into your deck. |
Druid | Legendary | Minion | 3 | 3 | 4 | |
Beetlemancy Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt. |
Druid | Rare | Spell | 5 | |||
Best in Shell Tradeable Summon two 2/7 Turtles with Taunt. |
Druid | Common | Spell | 6 | |||
Bewitched Guardian Taunt Battlecry: Gain +1 Health for each card in your hand. |
Druid | Rare | Minion | 5 | 4 | 1 | |
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 6 | |||
Dark Arakkoa Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is). |
Druid | Common | Minion | 6 | 5 | 7 | |
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Dragon Golem Taunt Battlecry: Summon a copy of this for each Dragon in your hand. |
Druid | Epic | Minion | 7 | 3 | 4 | |
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 | |
Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Emerald Explorer Taunt Battlecry: Discover a Dragon. |
Druid | Common | Minion | 6 | 4 | 8 | |
Eonar, the Life-Binder Titan After this uses an ability, summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 7 | |
Fangbound Druid Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2). |
Druid | Common | Minion | 3 | 4 | 3 | |
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
Flipper Friends Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush. |
Druid | Common | Spell | 5 | |||
Frostsaber Matriarch Taunt. Costs (1) less for each Beast you've summoned this game. |
Druid | Epic | Minion | 7 | 4 | 5 | |
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Giant Anaconda Taunt Deathrattle: Summon a minion from your hand with 5 or more Attack. |
Druid | Epic | Minion | 7 | 5 | 3 | |
Gloom Stag Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2. |
Druid | Epic | Minion | 5 | 2 | 6 | |
Gloomstone Guardian Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER. |
Druid, Warlock | Rare | Minion | 4 | 6 | 8 | |
Goru the Mightree Taunt Battlecry: For the rest of the game, your Treants have +1/+1. |
Druid | Legendary | Minion | 7 | 5 | 10 | |
Greybough Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." |
Druid | Legendary | Minion | 5 | 4 | 6 | |
Grizzled Guardian Taunt Deathrattle: Recruit 2 minions that cost (4) or less. |
Druid | Rare | Minion | 8 | 3 | 5 | |
Groundskeeper Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. |
Druid, Shaman | Rare | Minion | 4 | 4 | 5 | |
Hadronox Deathrattle: Summon your Taunt minions that died this game. |
Druid | Legendary | Minion | 9 | 3 | 7 | |
Ironbark Protector Taunt |
Druid | Free | Minion | 8 | 8 | 8 | |
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
Jade Behemoth Taunt Battlecry: Summon a Jade Golem. |
Druid | Common | Minion | 5 | 3 | 6 | |
Klaxxi Amber-Weaver Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. |
Druid | Rare | Minion | 4 | 4 | 5 | |
Lucentbark Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion. |
Druid | Legendary | Minion | 8 | 4 | 8 | |
Malfurion the Pestilent Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt. |
Druid | Legendary | Hero | 7 | |||
Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
Miracle Growth Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size. |
Druid | Common | Spell | 7 | |||
Rat Sensei Battlecry and Deathrattle: Add two 1/1 Turtles with Taunt to your hand. |
Druid | Common | Minion | 2 | 2 | 2 |