Stealth Card List
Can’t be attacked or targeted until it deals damage.
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Akama Stealth Deathrattle: Shuffle 'Akama Prime' into your deck. |
Rogue | Legendary | Minion | 3 | 3 | 4 | |
Blood Imp Stealth. At the end of your turn, give another random friendly minion +1 Health. |
Warlock | Common | Minion | 1 | 0 | 1 | |
Burrowing Scorpid Battlecry: Deal 2 damage. If that kills the target, gain Stealth. |
Neutral | Common | Minion | 4 | 5 | 2 | |
Cloakscale Chemist Stealth Divine Shield |
Neutral | Common | Minion | 2 | 1 | 2 | |
Coppertail Imposter Battlecry: Gain Stealth until your next turn. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Cursed Vagrant Deathrattle: Summon a 7/5 Shadow with Stealth. |
Rogue | Common | Minion | 7 | 7 | 5 | |
Dire Frostwolf Stealth Deathrattle: Summon a 2/2 Wolf with Stealth. |
Druid | Common | Minion | 4 | 4 | 4 | |
Direwolf Commander Honorable Kill: Summon a 2/2 Wolf with Stealth. |
Neutral | Common | Minion | 3 | 2 | 5 | |
Druid of the Saber Choose One - Charge; or +1/+1 and Stealth. |
Druid | Common | Minion | 2 | 2 | 1 | |
Duskhaven Hunter Stealth Each turn this is in your hand, swap its Attack and Health. |
Hunter | Rare | Minion | 3 | 2 | 5 | |
Escaped Manasaber Stealth Whenever this attacks, gain 1 Mana Crystal this turn only. |
Neutral | Epic | Minion | 4 | 3 | 5 | |
Finja, the Flying Star Stealth Whenever this attacks and kills a minion, summon 2 Murlocs from your deck. |
Neutral | Legendary | Minion | 5 | 2 | 4 | |
Forsaken Lieutenant Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. |
Rogue | Epic | Minion | 2 | 2 | 2 | |
Gankster Stealth After your opponent plays a minion, attack it. |
Neutral | Common | Minion | 2 | 4 | 2 | |
Giant Wasp Stealth Poisonous |
Neutral | Common | Minion | 3 | 2 | 2 | |
Gilblin Stalker Stealth |
Neutral | Common | Minion | 2 | 2 | 3 | |
Half-Time Scavenger Stealth Overkill: Gain 3 Armor. |
Neutral | Common | Minion | 4 | 3 | 5 | |
Halkias Stealth. Deathrattle: if you control a Secret, store Halkias' soul inside of it. It resummons Halkias when triggered. |
Rogue | Legendary | Minion | 4 | 5 | 4 | |
Harbinger Celestia Stealth After your opponent plays a minion, become a copy of it. |
Neutral | Legendary | Minion | 4 | 5 | 6 | |
Hench-Clan Sneak Stealth |
Neutral | Common | Minion | 3 | 3 | 3 | |
Hidden Gem Stealth At the end of your turn, restore 2 Health to all friendly characters. |
Priest, Rogue | Common | Minion | 2 | 2 | 2 | |
Infiltrator Lilian Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy. |
Rogue | Legendary | Minion | 4 | 4 | 2 | |
Inkveil Ambusher Stealth Has +3 Attack and Immune while attacking. |
Rogue | Rare | Minion | 2 | 1 | 2 | |
Jade Swarmer Stealth Deathrattle: Summon a Jade Golem. |
Rogue | Common | Minion | 1 | 1 | 1 | |
Jungle Panther Stealth |
Neutral | Common | Minion | 3 | 4 | 2 | |
Lotus Assassin Stealth. Whenever this attacks and kills a minion, gain Stealth. |
Rogue | Epic | Minion | 5 | 5 | 5 | |
Master of Disguise Battlecry: Give a friendly minion Stealth until your next turn. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
Mini-Mage Stealth Spell Damage +1 |
Neutral | Epic | Minion | 3 | 3 | 1 | |
Moroes Stealth At the end of your turn, summon a 1/1 Steward. |
Neutral | Legendary | Minion | 3 | 1 | 1 | |
Mount Hyjal Imposter Each turn this is in your hand, transform it into a random 4-Cost minion that gains Stealth. |
Rogue | Common | Minion | 4 | 4 | 4 | |
Obsessive Fan Battlecry: Choose a minion. It has Stealth while this is alive. |
Neutral | Common | Minion | 4 | 2 | 6 | |
Ogre Ninja Stealth 50% chance to attack the wrong enemy. |
Rogue | Rare | Minion | 5 | 6 | 6 | |
One-eyed Cheat Whenever you summon a Pirate, gain Stealth. |
Rogue | Rare | Minion | 2 | 4 | 1 | |
Patient Assassin Stealth, Poisonous |
Rogue | Epic | Minion | 2 | 1 | 2 | |
Ram Tamer Battlecry: If you control a Secret, gain +1/+1 and Stealth. |
Hunter | Common | Minion | 3 | 4 | 3 | |
Ravenholdt Assassin Stealth |
Neutral | Rare | Minion | 7 | 7 | 5 | |
Red Herring Taunt Your non-Red Herring minions have Stealth. |
Neutral | Common | Minion | 7 | 3 | 12 | |
Sabretooth Stalker Stealth |
Neutral | Common | Minion | 6 | 8 | 2 | |
Shade of Naxxramas Stealth. At the start of your turn, gain +1/+1. |
Neutral | Epic | Minion | 3 | 2 | 2 | |
Shadow Rager Stealth |
Rogue | Common | Minion | 3 | 5 | 1 | |
Shadow Sensei Battlecry: Give a Stealth minion +2/+2. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
Shaku, the Collector Stealth. Whenever this minion attacks, add a random card to your hand (from your opponent's class). |
Rogue | Legendary | Minion | 3 | 2 | 3 | |
Shellshifter Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt. |
Druid | Rare | Minion | 4 | 3 | 3 | |
Shifty Sophomore Stealth Spellburst: Add a Combo card to your hand. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
SI:7 Operative Rush After this attacks a minion, gain Stealth. |
Rogue | Common | Minion | 3 | 2 | 4 | |
SI:7 Skulker Stealth Battlecry: The next card you draw costs (1) less. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Silent Knight Stealth Divine Shield |
Neutral | Common | Minion | 3 | 2 | 2 | |
Skyvateer Stealth Deathrattle: Draw a card. |
Rogue | Common | Minion | 2 | 1 | 3 |