Rush Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Crystal Stag Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. |
Druid | Epic | Minion | 5 | 4 | 4 | |
Deviate Dreadfang After you cast a Nature spell, summon a 4/2 Viper with Rush. |
Druid | Rare | Minion | 8 | 4 | 9 | |
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 | |
Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
Flipper Friends Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush. |
Druid | Common | Spell | 5 | |||
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Guardian Animals Summon two Beasts that cost (5) or less from your deck. Give them Rush. |
Druid, Hunter | Epic | Spell | 7 | |||
Marsh Hydra Rush After this attacks, add a random 8-Cost minion to your hand. |
Druid | Epic | Minion | 7 | 7 | 7 | |
Mulchmuncher Rush. Costs (1) less for each friendly Treant that died this game. |
Druid | Rare | Minion | 9 | 8 | 8 | |
Oasis Surger Rush Choose One - Gain +2/+2; or Summon a copy of this minion. |
Druid | Common | Minion | 5 | 3 | 3 | |
Park Panther Rush. Whenever this attacks, give your hero +3 Attack this turn. |
Druid | Rare | Minion | 4 | 4 | 4 | |
Runic Carvings Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush. |
Druid, Shaman | Epic | Spell | 6 | |||
Scale of Onyxia Fill your board with 2/1 Whelps with Rush. |
Druid | Common | Spell | 7 | |||
Speaker Gidra Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. |
Druid, Shaman | Legendary | Minion | 3 | 1 | 4 | |
Stampeding Roar Summon a random Beast from your hand and give it Rush. |
Druid | Epic | Spell | 6 | |||
Topior the Shrubbagazzor Battlecry: For the rest of the game, after you cast a Nature spell, summon a 3/3 Whelp with Rush. |
Druid | Legendary | Minion | 7 | 5 | 5 | |
Umbral Owl Rush Costs (1) less for each spell you've cast this game. |
Druid | Rare | Minion | 7 | 4 | 4 | |
Underking Rush Battlecry and Deathrattle: Gain 6 Armor. |
Druid | Epic | Minion | 7 | 6 | 6 | |
Wing Commander Mulverick Rush. Your minions have "Honorable Kill: Summon a 2/2 Wyvern with Rush." |
Druid | Legendary | Minion | 4 | 2 | 5 |