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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aeroponics
Draw 2 cards. Costs (2) less for each Treant you control.
Druid Rare Spell 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7
Aquatic Form
Dredge. If you have Mana to play the card this turn, draw it.
Druid Rare Spell 0
Branching Paths
Choose Twice - Draw a card; Give your minions +1 Attack; Gain 6 Armor.
Druid Epic Spell 4
Breath of Dreams
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Spell 2
Capture Coldtooth Mine
Choose One - Draw your lowest Cost card; or Draw your highest Cost card.
Druid Epic Spell 2
Chia Drake
Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell.
Druid Rare Minion 4 2 4
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Crystal Merchant
If you have any unspent Mana at the end of your turn, draw a card.
Druid Epic Minion 2 1 4
Death Blossom Whomper
Battlecry: Draw a Deathrattle minion and gain its Deathrattle.
Druid Common Minion 5 6 5
Dew Process
For the rest of the game, players draw an extra card at the start of their turn.
Druid Rare Spell 4
Embrace of Nature
Draw a Choose One card. Forge: It has both effects combined.
Druid Rare Spell 2
Eonar, the Life-Binder
Titan After this uses an ability, summon a 5/5 Ancient with Taunt.
Druid Legendary Minion 10 5 7
Faire Arborist
Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both.
Druid Common Minion 3 2 2
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6
Frost Lotus Seedling
Draw 1 card. Gain 5 Armor. (Blossoms in 3 turns.)
Druid Rare Spell 3
Fungal Fortunes
Draw 3 cards. Discard any minions drawn.
Druid Rare Spell 3
Grove Tender
Choose One - Give each player a Mana Crystal; or Each player draws a card.
Druid Rare Minion 3 2 4
Guess the Weight
Draw a card. Guess if your next card costs more or less to draw it.
Druid Epic Spell 2
Invigorate
Choose One - Gain an empty Mana Crystal; or Draw a card.
Druid Rare Spell 2
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Juicy Psychmelon
Draw a 7, 8, 9, and 10-Cost minion from your deck.
Druid Epic Spell 4
Life From Death
Draw 3 cards. Infuse (6): This costs (1).
Druid Rare Spell 6
Living Seed (Rank 1)
Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Druid Rare Spell 2
Lunar Visions
Draw 2 cards. Minions drawn cost (2) less.
Druid Epic Spell 5
Mark of Y'Shaarj
Give a minion +2/+2. If it's a Beast, draw a card.
Druid Common Spell 2
Miracle Growth
Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size.
Druid Common Spell 7
Moonlit Guidance
Discover a copy of a card in your deck. If you play it this turn, draw the original.
Druid Rare Spell 2
Naturalize
Destroy a minion. Your opponent draws 2 cards.
Druid Common Spell 1
Nourish
Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Druid Rare Spell 5
Overflow
Restore 5 Health to all characters. Draw 5 cards.
Druid Rare Spell 7
Peaceful Piper
Choose One - Draw a Beast; or Discover one.
Druid Common Minion 1 1 1
Predatory Instincts
Draw a Beast from your deck and double its Health.
Druid Rare Spell 4
Rising Winds
Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle.
Druid Common Spell 2
Sesselie of the Fae Court
Taunt Deathrattle: Draw a minion. Reduce its Cost by (8).
Druid Legendary Minion 8 8 8
Spirit of the Raptor
Stealth for 1 turn. After your hero attacks and kills a minion, draw a card.
Druid Rare Minion 1 0 3
Spread the Word
Draw 2 cards. Costs (1) less for each Attack your hero has.
Druid Common Spell 4
Starfire
Deal 5 damage. Draw a card.
Druid Free Spell 6
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Take to the Skies
Draw two Dragons. Give them +1/+1.
Druid Common Spell 3
Twilight Runner
Stealth Whenever this attacks, draw 2 cards.
Druid Rare Minion 5 5 4
Ultimate Infestation
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul.
Druid Epic Spell 10
Widowbloom Seedsman
Battlecry: Draw a Nature spell. Gain an empty Mana Crystal.
Druid Epic Minion 4 3 2
Wildheart Guff
Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card.
Druid Legendary Hero 5
Wrath
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.
Druid Common Spell 2