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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Dozing Kelpkeeper
Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken.
Druid Rare Minion 1 4 4
Imprisoned Satyr
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Druid Common Minion 3 3 3
Incarceration
Choose a minion. It goes Dormant for 3 turns.
Druid Rare Spell 3
Lucentbark
Taunt Deathrattle: Go dormant. Restore 5 Health to awaken this minion.
Druid Legendary Minion 8 4 8
Malorne
Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.
Druid Legendary Minion 7 9 7