Buff Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Abominable Lieutenant At the end of your turn, eat a random enemy minion and gain its stats. |
Neutral | Epic | Minion | 8 | 3 | 5 | |
Addled Grizzly After you summon a Beast, give it +1/+1. |
Druid | Rare | Minion | 2 | 2 | 3 | |
Ambient Lightspawn Finale and Overheal: Give another random friendly minion +2/+2. |
Priest | Common | Minion | 4 | 3 | 4 | |
Amitus, the Peacekeeper Titan Taunt. Your minions can't take more than 2 damage at a time. |
Paladin | Legendary | Minion | 7 | 1 | 8 | |
Anchored Totem After you summon a 1-Cost minion, give it +2/+1. |
Shaman | Common | Minion | 2 | 0 | 3 | |
Angry Helhound Rush Has +4 Attack on your turn. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Argent Braggart Battlecry: Gain Attack and Health to match the highest in the battlefield. |
Paladin | Epic | Minion | 2 | 1 | 1 | |
Argunite Golem Has +1 Attack for each card you've drawn this turn. |
Demon Hunter | Common | Minion | 3 | 1 | 5 | |
Arms Dealer After you summon an Undead, give it +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Ashtongue Slayer Battlecry: Give a Stealthed minion +3 Attack and Immune this turn. |
Rogue | Rare | Minion | 2 | 3 | 2 | |
Astral Automaton Has +1/+1 for each other Astral Automaton you've summoned this game. |
Priest | Rare | Minion | 1 | 1 | 2 | |
Balloon Merchant Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Banjosaur Rush Whenever this attacks, draw a Beast and gain its stats. |
Hunter | Rare | Minion | 10 | 5 | 6 | |
Banshee Deathrattle: Give a random friendly Undead +2/+1. |
Neutral | Rare | Minion | 1 | 2 | 1 | |
Baritone Imp Battlecry: Take Fatigue damage. Gain that much Attack and Health. |
Warlock | Common | Minion | 2 | 2 | 2 | |
Barrens Blacksmith Frenzy: Give your other minions +2/+2. |
Neutral | Epic | Minion | 5 | 3 | 5 | |
Battlefiend After your hero attacks, gain +1 Attack. |
Demon Hunter | Common | Minion | 1 | 1 | 3 | |
Beaming Sidekick Battlecry: Give a frinedly minion +2 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Blood Guard Whenever this minion takes damage, give your minions +1 Attack. |
Neutral | Common | Minion | 5 | 4 | 7 | |
Blood Matriarch Liadrin After you summon a minion with less Attack than this, give it Divine Shield and Rush. |
Paladin | Legendary | Minion | 2 | 3 | 2 | |
Bog Slosher Battlecry: Return a friendly minion to your hand and give it +2/+2. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
Boisterous Bard Battlecry: Give your other minions +1 Health. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Bonedigger Geist Battlecry: Spend a Corpse to gain +1/+2. |
Death Knight | Rare | Minion | 2 | 2 | 2 | |
Bottomfeeder Deathrattle: Add a Bottomfeeder to the bottom of your deck with permanent +2/+2. |
Druid | Epic | Minion | 1 | 1 | 3 | |
Buffet Biggun Battlecry: Summon two Silver Hand Recruits. Infuse (3): Give them +2 Attack and Divine Shield. |
Paladin | Common | Minion | 4 | 2 | 4 | |
Cactus Cutter Battlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt. |
Shaman | Common | Minion | 2 | 2 | 2 | |
Captain Galvangar Battlecry: If you have gained 15 Armor this game, gain +3/+3 and Charge. |
Warrior | Legendary | Minion | 6 | 6 | 6 | |
Carnival Barker Whenever you summon a 1-Health minion, give it +1/+2. |
Paladin | Rare | Minion | 3 | 3 | 2 | |
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
Clawfury Adept Battlecry: Give all other friendly characters +1 Attack this turn. |
Druid | Common | Minion | 2 | 2 | 3 | |
Clockwork Knight Battlecry: Give a friendly Mech +1/+1. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Coldtooth Yeti Combo: Gain +3 Attack. |
Rogue | Common | Minion | 3 | 1 | 5 | |
Crabatoa Colossal +2 Your Crabatoa Claws have +2 Attack. |
Rogue | Legendary | Minion | 6 | 6 | 5 | |
Crazed Chemist Combo: Give a friendly minion +4 Attack. |
Rogue | Common | Minion | 5 | 4 | 4 | |
Crazed Wretch Has +2 Attack and Charge while damaged. |
Warrior | Common | Minion | 2 | 1 | 4 | |
Crossroads Gossiper After a friendly Secret is revealed, gain +2/+2. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Crossroads Watch Post Can't attack. Whenever your opponent casts a spell, give your minions +1/+1. |
Neutral | Epic | Minion | 4 | 4 | 6 | |
Crowd Surfer Deathrattle: Give ANY other minion +1/+1 and this Deathrattle. |
Neutral | Epic | Minion | 1 | 1 | 1 | |
Crystalsmith Cultist Battlecry: If you're holding a Shadow spell, gain +1/+1. |
Priest | Common | Minion | 1 | 1 | 2 | |
Crystalweaver Battlecry: Give your Demons +1/+1. |
Warlock | Common | Minion | 4 | 5 | 4 | |
Cyclopian Crusher Rush Forge: Gain +3/+2. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Daring Drake Rush Battlecry: If you're holding a Dragon, gain +1/+1. |
Paladin | Common | Minion | 4 | 4 | 4 | |
Darius Crowley Rush After this attacks and kills a minion, gain +2/+2. |
Warrior | Legendary | Minion | 5 | 4 | 5 | |
Darkmoon Statue Your other minions have +1 Attack. Corrupt: This gains +4 Attack. |
Neutral | Common | Minion | 3 | 0 | 5 | |
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
Decimator Olgra Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies. |
Warrior | Legendary | Minion | 6 | 3 | 7 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Dragonmaw Overseer At the end of your turn, give another friendly minion +2/+2. |
Priest | Rare | Minion | 3 | 2 | 2 |