Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abominable Lieutenant
At the end of your turn, eat a random enemy minion and gain its stats.
Neutral Epic Minion 8 3 5
Addled Grizzly
After you summon a Beast, give it +1/+1.
Druid Rare Minion 2 2 3
Ambient Lightspawn
Finale and Overheal: Give another random friendly minion +2/+2.
Priest Common Minion 4 3 4
Amitus, the Peacekeeper
Titan Taunt. Your minions can't take more than 2 damage at a time.
Paladin Legendary Minion 7 1 8
Anchored Totem
After you summon a 1-Cost minion, give it +2/+1.
Shaman Common Minion 2 0 3
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Argent Braggart
Battlecry: Gain Attack and Health to match the highest in the battlefield.
Paladin Epic Minion 2 1 1
Argunite Golem
Has +1 Attack for each card you've drawn this turn.
Demon Hunter Common Minion 3 1 5
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Ashtongue Slayer
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Rogue Rare Minion 2 3 2
Astral Automaton
Has +1/+1 for each other Astral Automaton you've summoned this game.
Priest Rare Minion 1 1 2
Balloon Merchant
Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield.
Paladin Rare Minion 4 3 5
Banjosaur
Rush Whenever this attacks, draw a Beast and gain its stats.
Hunter Rare Minion 10 5 6
Banshee
Deathrattle: Give a random friendly Undead +2/+1.
Neutral Rare Minion 1 2 1
Baritone Imp
Battlecry: Take Fatigue damage. Gain that much Attack and Health.
Warlock Common Minion 2 2 2
Barrens Blacksmith
Frenzy: Give your other minions +2/+2.
Neutral Epic Minion 5 3 5
Battlefiend
After your hero attacks, gain +1 Attack.
Demon Hunter Common Minion 1 1 3
Beaming Sidekick
Battlecry: Give a frinedly minion +2 Health.
Neutral Common Minion 1 1 2
Blood Guard
Whenever this minion takes damage, give your minions +1 Attack.
Neutral Common Minion 5 4 7
Blood Matriarch Liadrin
After you summon a minion with less Attack than this, give it Divine Shield and Rush.
Paladin Legendary Minion 2 3 2
Bog Slosher
Battlecry: Return a friendly minion to your hand and give it +2/+2.
Shaman Rare Minion 3 3 3
Boisterous Bard
Battlecry: Give your other minions +1 Health.
Neutral Common Minion 3 3 2
Bonedigger Geist
Battlecry: Spend a Corpse to gain +1/+2.
Death Knight Rare Minion 2 2 2
Bottomfeeder
Deathrattle: Add a Bottomfeeder to the bottom of your deck with permanent +2/+2.
Druid Epic Minion 1 1 3
Buffet Biggun
Battlecry: Summon two Silver Hand Recruits. Infuse (3): Give them +2 Attack and Divine Shield.
Paladin Common Minion 4 2 4
Cactus Cutter
Battlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt.
Shaman Common Minion 2 2 2
Captain Galvangar
Battlecry: If you have gained 15 Armor this game, gain +3/+3 and Charge.
Warrior Legendary Minion 6 6 6
Carnival Barker
Whenever you summon a 1-Health minion, give it +1/+2.
Paladin Rare Minion 3 3 2
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Clockwork Knight
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 5 5 5
Coldtooth Yeti
Combo: Gain +3 Attack.
Rogue Common Minion 3 1 5
Crabatoa
Colossal +2 Your Crabatoa Claws have +2 Attack.
Rogue Legendary Minion 6 6 5
Crazed Chemist
Combo: Give a friendly minion +4 Attack.
Rogue Common Minion 5 4 4
Crazed Wretch
Has +2 Attack and Charge while damaged.
Warrior Common Minion 2 1 4
Crossroads Gossiper
After a friendly Secret is revealed, gain +2/+2.
Neutral Common Minion 3 4 3
Crossroads Watch Post
Can't attack. Whenever your opponent casts a spell, give your minions +1/+1.
Neutral Epic Minion 4 4 6
Crowd Surfer
Deathrattle: Give ANY other minion +1/+1 and this Deathrattle.
Neutral Epic Minion 1 1 1
Crystalsmith Cultist
Battlecry: If you're holding a Shadow spell, gain +1/+1.
Priest Common Minion 1 1 2
Crystalweaver
Battlecry: Give your Demons +1/+1.
Warlock Common Minion 4 5 4
Cyclopian Crusher
Rush Forge: Gain +3/+2.
Neutral Common Minion 3 3 3
Daring Drake
Rush Battlecry: If you're holding a Dragon, gain +1/+1.
Paladin Common Minion 4 4 4
Darius Crowley
Rush After this attacks and kills a minion, gain +2/+2.
Warrior Legendary Minion 5 4 5
Darkmoon Statue
Your other minions have +1 Attack. Corrupt: This gains +4 Attack.
Neutral Common Minion 3 0 5
Death Beetle
Taunt Manathirst (11): Gain +4/+4 and Charge.
Druid Common Minion 6 6 6
Decimator Olgra
Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies.
Warrior Legendary Minion 6 3 7
Disciple of Sargeras
Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt.
Warlock Rare Minion 4 3 3
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2