Tavern Brawl – Blood Magic

This week’s Tavern Brawl is “Blood Magic”!

Discuss this Tavern Brawl on our Discord!

Official Description for Blood Magic

How much are willing to sacrifice for power? All your spells will cost health instead of mana!

Blood Magic Chalkboard

General Information

  • Earn a Standard card pack for your first win in this Brawl.
  • This is the ninth time we see this Brawl (Blood Magic). Last time we’ve seen it was on February 22, 2023.
  • It’s a PvP Brawl.
  • Brawl’s format is Wild.
  • It’s a build your own deck Brawl. Pick a class and build a regular decklist.
  • The twist is that your spells cost health instead of mana. That’s why your deck should mostly consist of spells for obvious reasons.
  • Armor or Immune cards no longer prevent you from taking damage. There was a rule change to how cards “costing life” work and they just reduce your health, bypassing anything.
  • You can’t play spells if their casting cost would kill you – e.g. if you have 5 health, you can only use spells that cost 4 or less.
  • Spells that draw cards are very important since you can cycle through your deck quickly for “free”. Preferably ones that both draw and gain life at the same time – e.g. Lay on Hands.
  • Then you need some sort of win condition – the Brawl is very combo-heavy. For some ideas, check out the list of decks below.

Blood Magic – Decks

Those are deck list ideas from the previous times this Brawl was around, but since it’s a Wild version, you can still play them. They should still work well, but they’re a bit outdated now. Post your decklists in the comments and I’ll feature them in this post! I had to remove decks relying on Armor/Immune though.

Stonekeep

A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply

24 Comments

  1. Asperkraken
    April 17, 2024 at 5:11 pm

    I won in a single turn with Mage. Played two Arcane Missiles, then a Fireball, then Sunset Volley then played a Galactic Projection Orb to recast all. Turn 1 Lethal.

  2. Tailsfromvienna
    April 17, 2024 at 12:32 pm

    Arcane Artificer and Solid Alibi do not work as they did, so that strategy is dead.
    (apparently this is stated in the “general information” in bold, i just did not read it)

    So Violet Illusionist and Blur from Demon Hunter are out too.

    draw/heal/burn Druid on the other hand still works, but again time is your greatest issue.
    (but even if you do not kill your opponent T1, you can still reduce his life enough to severely limit his options)

  3. Genesis10
    April 17, 2024 at 12:08 pm

    Deck DH pls?

  4. Nephilim99
    February 23, 2023 at 2:21 am

    Feel like playing wild in 2025

    AAEBAZICBO6jBYUGkbMChOYCDZoIr4AEiuADv/IC5boD3esFouEDwQRA2p8EtwbA7AOc7AUA

  5. Doomelf
    November 19, 2022 at 5:15 am

    Had good runs with this list, but heavily relies on Solid Alibi. Mulligan for it and draw into burn.

    AAEBAf0EAA+sAZYFo7YCtPwC99ED0OwD0ewDio0EopIE/J4E/Z4E4bkE8NMEyt4EgpMFAA==

    Ice Lance x 2
    Cram Session x 2
    Frostbolt x 2
    Frozen Touch x 2
    Gifts of Azshara x 2
    Research Project x 2
    Runed Orb x 2
    Siphon Mana x 2
    Solid Alibi x 2
    Arcane Intellect x 2
    Arcane Brilliance x 2
    Fireball x 2
    Refreshing Spring Water x 2
    Firelands Portal x 2
    Pyroblast x 2

    • Asperkraken
      February 23, 2023 at 1:01 pm

      Mine was close enough to this, dropped Pyroblast and a few others turn one and opponent rage quit pretty soon after. If you high roll, you can just blow through an opponent fast. Ice Block is also a good add.

      • Tailsfromvienna
        February 26, 2023 at 4:44 am

        as a side note, you have to play pyroblast first, because when you drop below 10 life the game does not let you play it, even under alibi protection

    • Tailsfromvienna
      February 26, 2023 at 6:54 am

      This is the wild version:
      – still lacks the necessary card draw, but has better damage spells.
      – Arcane Artificer is a nice backup for Solid Alibi. They even combo for ultimate armor protection. The best thing is, that the need for mulliganing is now greatly reduced and you can keep all card drawing as soon as you see either Alibi or Artificer in your opening hand.
      – Frost Bolt and Ice Lance are included because they can buy you a turn against Demon Hunter and Druid if you cannot win on the spot, and they are still sweet damage. The Ice Lance would possibly be a second GA Missiles if I owned it.
      – play Arcane Brilliance always as your first card draw spell. It produces copies, so it will probably not to run itself out of targets (Pyroblast), but why take a chance?
      – play Pyroblast always before you go below 10 life, because afterwards it is locked, even under Alibi protection.
      – you can still win without alibi as long as your spells deal more than they cost (Missiles, Mask, Bolt, Lance and Pyroblast if necessary
      – coin+firebolt is still one damage if you survived their T1 and if you do not need the mana for
      Arcane Artificer
      – alibi still lasts during your opponent’s turn, so if you fail to kill them, not everything is yet lost.
      – even if you cannot get them to 0 health, the farther you whittle them down, the less options they have. still, some opponents can still win from very low life (demon hunter starting with blur and card draw for example), but you can do the same with Arcane Artificer(s) – Solid Alibi – draw spell(s)

      AAEBAf0EAqwB27sCDpYFo7YCluQCtPwCgb8D99ED+90D0ewDopIE/J4E/Z4E4bkE8NMEyt4EAA==

      2x (1) Arcane Artificer
      1x (1) Ice Lance
      2x (2) Cram Session
      2x (2) Frostbolt
      2x (2) Gifts of Azshara
      2x (2) Research Project
      2x (2) Solid Alibi
      2x (3) Arcane Intellect
      2x (4) Arcane Brilliance
      2x (4) Fireball
      2x (5) Apexis Blast
      2x (5) Refreshing Spring Water
      2x (7) Firelands Portal
      1x (7) Greater Arcane Missiles
      2x (7) Mask of C’Thun
      2x (10) Pyroblast

  6. Mechanicarts
    November 17, 2022 at 5:11 am

    Just play DH and search for “draw” and “attack” spells, add Metamorphosis, avoid Glide. T1 OTK all the time. Do not include Discover or Choose cards. Just spam all cards as they are drawn. 3 wins in 3 minutes, but pretty boring.

  7. Chi.Spurger
    November 16, 2022 at 10:09 pm

    As paladin, fill your deck with charge minions and then play Front Lines (9mana, fill each players board with minions from their deck)

  8. Cridn
    April 8, 2022 at 11:20 am

    Easy turn 1 OTK with pala

    Proove: https://ibb.co/Dz0zwPB

    Deck Code
    ### Brawl 08-04 19:52
    # Class: Paladin
    # Format: Wild
    # Year of the Hydra
    #
    # 2x (1) Blessing of Might
    # 2x (1) Stonetusk Boar
    # 2x (2) Conviction (Rank 1)
    # 2x (2) Flash of Light
    # 2x (2) Hand of A’dal
    # 2x (2) Holy Light
    # 2x (2) Potion of Heroism
    # 2x (3) Divine Favor
    # 2x (3) Seal of Champions
    # 2x (4) Blessing of Kings
    # 2x (4) Hammer of Wrath
    # 2x (5) Blessed Champion
    # 2x (5) Holy Wrath
    # 2x (5) Solemn Vigil
    # 2x (8) Lay on Hands
    #
    AAEBAZ8FAA9G+gGzA9IEiAWnBfIL4hGdFe3SAuyGA8rBA+PrA5mfBJqfBAA=
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
    # Generated by HDT – https://hsreplay.net

  9. Banaani
    April 7, 2022 at 1:18 pm

    I got some wins as Shaman, fun cards include:
    Unstable Evolution
    Witch’s Brew
    Instructor Fireheart
    Overdraft

  10. Tailsfromvienna
    April 7, 2022 at 11:45 am

    Thank you for the decks.
    I replaced Celestial Alignment (which I do not own) in the Druid deck with Moonlit Guidance.
    That card seems to fit well for this Tavern Brawl. Earned me a T2 kill (in T1 time ran out)

    I tried the Warrior deck too, but what is Into the Fray for?
    You never have taunt minions in hand, and it does not work on minions in play

  11. FooBars
    June 9, 2021 at 12:51 pm

    Ironic for them to give us this while Stealer of Souls is running rampant in Wild

    • Chansford
      June 10, 2021 at 12:56 am

      Absolutely, just queued into 3 of these bad boys in a row in Wild. Two turn 5 lethals and one turn 6 lethal. Great interactive fun watching the opponent draw their deck and waiting to be killed.

  12. Plantim
    June 9, 2021 at 11:41 am

    Druid (best) : AAEBAZICAA9AX8EEhQa3BpoI/M0Ch84Cv/IC26UD5boDouEDwOwDuKAEuaAEAA==
    Paladin : AAECAZ8FAA9G+gGjArMDvQPSBK8HlgndCvILw6QDna4D67kDysED0tEDAA==
    DH : AAECAR8C2QnslgMOqAK1A4cEuwXtBocHlwj5lgOfpQODtgP7uwOC0AOT0QO50gMA
    War : AAECAQcC0gKEnwMOFpAD/ASkBu8H/weCCLII1AiWlAOkpAP2wgOR0APS0QMA

  13. 1stDestroyer
    February 15, 2017 at 7:15 pm

    Miracle OTK Paladin!!

    With this deck, if opponents don’t concede by the end of Turn 3 or 4, they’re probably dead already.

    To summarize what this deck does, you drop a stonetusk boar on the board, buff it up like crazy, and kill your opponent while Violet Illusionist absorbs all the spell costs. The reason you have to wait a few turns is because you need 4 mana to drop both the Violet Illusionist and Stonetusk Boar. Enjoy winning your games and I hope my deck gets featured!

    http://www.hearthstonetopdecks.com/decks/tavern-miracle-otk-paladin-blood-magic/

    • 1stDestroyer
      February 15, 2017 at 7:20 pm

      Update: I just noticed that ExaltedSmiley already submitted a similar deck. However, this one is slightly different in that you don’t have to worry about health… in fact your usually left with 30 HP at the end.

  14. Ylphy
    February 15, 2017 at 5:02 pm

    Malygos druid might not be the best, but it ends fast :

    malygos
    every spell that deal damage to the opponent
    most card draw (every spell card draw for sure)
    every ramp spells
    some beast to stay alive and because you spend no mana beside
    6-cost portal is nice

    cycle, get maly, get mana (ramp + innervate).
    end of game

  15. theHunted
    February 15, 2017 at 1:58 pm

    Does Loatheb make them take 5 additional damage?

  16. Starfinguer
    February 15, 2017 at 10:47 am

    AKA make pirate warrior job easyer, Took me 6 maches to win my pack, I was looking foward to play a malygos deck but is almost impossible ;-;