Mulligans
Aggro Mulligans
Versus agro, my whole mulligan is based on grabing things that can trade and stall till you can drop threats they cant answer. Twilight Flamecaller has surprisingly been a MVP for this since I added him. Most dont expect him and he break many warlocks hearts.
This is a deck I been playing on the latter. So far I’m rank 8 and have had decent success with this deck. While at times the RNG gods smite me, most the time it plays pretty well. The concept is a Reno deck that uses C’Thun Minions and spells to handle early aggression with dragon synergy to hold till the late game. It has many different ways to win and you can choose which route to go based on the the opponents class. A lot of games ending in a fatigue battle that Reno carries you threw.
Which class/spec have you found to be the hardest or lowest chance of success against with this deck?
Feel free to let me know what you think.