Jade Idol

Jade Idol Card

Jade Idol is a 1 Mana Cost Rare Druid Spell card from the Mean Streets of Gadgetzan set!

Card Text

Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.

Flavor Text

Shuffle or no guts.

Jade Idol Decks

These are the most recent decks that have featured Jade Idol in the last year.

60 Comments

  1. Joker Li'Wode
    March 30, 2017 at 1:36 am

    Broken. 100 % broken card and must be nerfed. It should say “Shuffle two Jade Idols (that only summon a Jade Golem) into your deck”. Druids are immune to fatigue. This is – really – good in any druid decks as a anti-fatigue card.

    Reply
  2. Anonymous
    December 2, 2016 at 4:53 pm

    Is it just me or when this card get going with fendral and gadgetzan auctioneer it’s just plain dumb. I hate the card because it make me feel blizzard does not do one bit of playtesting. We playtest, they nerf and so on…

    Reply
  3. David
    November 28, 2016 at 9:00 am

    so this will beat any control deck by itself 🙁 priest used to have the best end of game but now…. thanks blizzard, you took away the only good thing for priests 🙁

    Reply
  4. Jason Miller
    November 26, 2016 at 4:43 pm

    I see the potential to absolutely steam role every deck around, and I hate that I’m going to get beat by this all the time, mainly my favorite deck is Warlock, because it takes skill to play well, so this sucks I had high hopes going into this expansion my decks would do okay, but now this strategy trumps them all, I’m forced to win faster than they can summon these golems, which isn’t possible due to the amount of ramp Druid will have after this expansion, thanks blizzard I’ll have to dust all of my cards now in hopes of putting a dent in a deck, that I won’t enjoy playing…

    Reply
  5. no more fatties
    November 24, 2016 at 1:04 am

    rip fatigue decks.

    Reply
    • Jason Miller
      November 26, 2016 at 4:45 pm

      Rip every deck that’s not druid ramp jade golem

      Reply
  6. Bombtrap
    November 23, 2016 at 9:52 pm

    u guys not seeing the potential of this card.

    Keep playing your control deck as usual then keep shuffling this cheap card.

    first shuffle: 4 cards in deck
    second shuffle: 6 cards in deck

    with the help of others “do something, summon a jade golem” you´ll end up playing HUGE minions with just 1 mana.

    Reply
    • Jason Miller
      November 26, 2016 at 4:46 pm

      Heck, I’m running zoo and there’s no chance, the ramp druid jade golem has to be the best deck in the game

      Reply
    • Bj
      November 29, 2016 at 1:37 pm

      People forget that that dilutes your deck also, so shuffling them in early will screw ur draws bad.

      Itll still take finesse to know when to cycle them thru the deck or when to hold onto them.

      Reply
  7. Vincent
    November 23, 2016 at 1:38 am

    Bring out Gadgetzan Auctioneer, cycle, win. This card is completely broken.

    Reply
    • Anonymous
      November 26, 2016 at 10:38 am

      I’ve never seen a more broken card. This will get nerfed by blizzard in 2-3 months. Mark my words.

      Reply
      • Jason Miller
        November 26, 2016 at 4:48 pm

        They should nerf it now, mainly the jade golem mechanic I’m not mad at the cycling so much as I am mad that will all that ramp, will just be impossible to deal with, zoolock needs to be faster, and we only got slower cards

        Reply
        • Jason Miller
          November 26, 2016 at 4:58 pm

          This combo would be fair if jade golems were just 3-3 minions, but of course they have to make a mechanic more broken than any other in the game

          Reply
        • black3on123
          November 27, 2016 at 4:03 pm

          What ? you love aggro decks ? 2 years aggro was stronger deck in the game and many beginners could beat pro players with control decks that has too many legendary cards , it’s so good that control decks time has come . this card is not better than 4 mana 7/7 , that card is bug not this.

          Reply
      • Mr J.
        February 19, 2017 at 9:07 pm

        Hey, you still have a couple weeks to be right! Do you still feel the same way?

        Reply
  8. DNRtone
    November 23, 2016 at 12:34 am

    Very good. Not actually “broken” all on it’s own, since it fills your deck with the same card. good for sustained value and possible burst in minions on board. but its a grinder. combo and heavy aggression still crush the deck with much earlier plays. it shines against control where you can infinitely play more value than they can remove. so all in all very good. but it won’t win games on its own.

    Reply
    • Jason Miller
      November 26, 2016 at 4:55 pm

      You’re saying with all the ramp druid has, that this combo will be slow? what are you high? Druid already deals with zoos early game, so zoo wins by like average turn 7, by then you can have 10 mana at least 5 golems deep in combo, and be swiping the crap out of zoos board, while refilling your deck because you didn’t already have enough plus

      Reply
  9. Eyepatch
    November 22, 2016 at 10:11 pm

    I would agree with everyone that in a vacuum this is too broken and simply outrageous. However, in light of the devolve card reveal I am okay with this, to hell with shamans and their broken garbage at least we have something to battle them with now. Fight broken with broken, good one blizzard you made a joke of the expansion and balance in general….but hey at least its not all for shaman!

    Reply
  10. sober667
    November 22, 2016 at 5:00 pm

    that card is not for jade druid at alll
    that card is for freaking fatique controll druid wich will shuflle it over and over again

    Reply
    • Jason Miller
      November 26, 2016 at 4:59 pm

      Why would you neglect half of a card just to have a one mana add three of these cards to your deck, I don’t see beast druid picking this up ever

      Reply
  11. 8BitBrain
    November 22, 2016 at 2:59 pm

    OP

    Reply
  12. Anonymous
    November 22, 2016 at 2:53 pm

    dont know what blizzard is thinking printing this card

    Reply
    • Infernalus
      November 23, 2016 at 8:39 am

      mi mi mi mi mill mill mill miill mill mill mimimimi mill mill is back and immortal! now you cant! go out ôf cards as druid

      Reply
    • Jason Miller
      November 26, 2016 at 5:01 pm

      It’s fair if the jade golem mechanic, and the choose one synergy, weren’t a part of it, a one mana add three of these to your deck and heal your hero by 5

      Reply
  13. Bombtrap
    November 22, 2016 at 2:52 pm

    Think of keep shuffling and playing other cards that Summons a jade golem until somewhere in the game you fill the board with a squad of golens 4/4 5/5 6/6 7/7 8/8 and so on.

    Fendral shuffles AND play a jade golem 🙂

    Reply
    • Moohlord
      November 22, 2016 at 5:58 pm

      This would be a good idea if Druid would be able to draw a lot of cards. Building this card up is very slow and that stops it from being too strong.

      Reply
      • CD001
        November 24, 2016 at 5:48 am

        Wrath, Nourish, Mark of Y’Shaarj and maybe, at a pinch in a Golem/Minion focused deck, Lunar Visions… Druid isn’t terrible for card draw on the class cards alone.

        Then bear in mind you’ve got Fandral in there as well and all the buff cards that make Token Druid a “thing”. Jade Golems _could_ be the new Tokens as it’s all about the big swing from having nothing on the board to it being full of big minions in very short order… and they could be pretty big minions if they’re Jade Golems.

        A Fandral/Cenarius/Jade Golem Token deck *might* work.

        Reply
  14. Zenanii
    November 22, 2016 at 2:38 pm

    While its usability will largely depend on how playable the jade statue cards end up being, my first impression is that it’s strictly worse then gang up. Granted, druid is a much better control class then rogue, but it suffers the exact problems as gang up:
    You’re spending mana and cards for no immediate impact, the card is dead weight in tempo/aggro match ups and you won’t get any significant value out of it until the game reach fatigue.

    I don’t know, I think it might have been playable in warrior/priest, but I think it’s too slow to be playable in druid.

    Reply
  15. MajesticPhaZon
    November 22, 2016 at 1:49 pm

    ALWAYS shuffle the three cards.
    ALWAYS.

    Reply
  16. Nightfall
    November 22, 2016 at 1:45 pm

    I do think it is a good card, but shuffling 3 copies of it into your deck COULD be a really weak play. first of all you play a card that does possibly nothing, second, when topdecked later in the game and your lotus golems aren’t that strong these cards are really bad. I think it is good I think it’ll be tried but I don’t know if it is ACTUALLY gonna be played in competitive decks

    Reply
    • Suga
      November 22, 2016 at 2:31 pm

      when you play one a card that lets you summon a golem each time the golem becomes stronger soo it is pretty op to summon for 1 a 4/4 next a 5/5 next a 6/6 and with this card you can have infinite value at a cheap cost

      Reply
    • 8BitBrain
      November 22, 2016 at 2:59 pm

      Well, 1 mana summon a 1/1 and buff all the others or summon bigger than a 1/1 is insane

      Reply
    • Nooo
      November 22, 2016 at 6:07 pm

      There’s nothing that says you need to shuffle them until the late game.

      Reply
  17. TheWiseSir
    November 22, 2016 at 1:41 pm

    Oh,I love dat commentaries,”This is one of the most powerfull cards from the gadgetzan”,”Its straight up broken.”,”This is the most broken card I’ve seen since warsong commander. “,”this is the strongest card in standard”,”This is simply broken”.Like this is the new Dr,Balance

    Reply
  18. raveN
    November 22, 2016 at 1:11 pm

    This is simply broken

    Reply
  19. Anonymous
    November 22, 2016 at 1:04 pm

    this is the strongest card in standard

    Reply
  20. Anonymous
    November 22, 2016 at 1:00 pm

    Good.Infinitely good.

    Reply
  21. Alsozatch
    November 22, 2016 at 12:51 pm

    But the real question: Do you use 1 or 2 of these?

    Reply
    • T33NW01F
      November 22, 2016 at 3:41 pm

      2 for stability, plus if you draw both early on, use one to summon and one to shuffle.

      Reply
  22. TacoRocco
    November 22, 2016 at 12:12 pm

    Fatigue Druid, here we come!

    Reply
    • Usurperlord
      November 22, 2016 at 2:11 pm

      You will literally never run out of cards

      Reply
    • Bingo
      November 22, 2016 at 2:23 pm

      Hell yeah!

      Reply
  23. Simongc97
    November 22, 2016 at 11:36 am

    In the right circumstances its great, but I can’t help but feel that it could be a really, really bad topdeck at the wrong time unless you’re packing some serious card draw. It’s likely to be extremely good, and I will be playing with it until my dying day, but I can’t quite say it’s broken. Shuffling it into the deck is a pretty bad tempo loss, after all.

    Reply
    • Dingy
      November 22, 2016 at 2:04 pm

      This card will never be played in a standard tempo deck anyways. The tempo loss will be largely irrelevant. The only way to counter this card is a hyper aggressive deck.

      Reply
      • Simon Caskey
        November 23, 2016 at 8:35 pm

        Tempo in Hearthstone is not just for tempo decks. Tempo loss means this card has zero value when you play it to shuffle copies, and actually prevents you from playing the cards you need to maintain board presence. So no, agro decks are not the only way to stop this. Anything from agro to slowish midrange wants their opponent to be playing this, because it’s incredibly slow.

        Reply
  24. Jaciro
    November 22, 2016 at 11:32 am

    This one with Auctioneer makes me sad.

    Reply
  25. smhblizzard
    November 22, 2016 at 11:29 am

    This is the most broken card I’ve seen since warsong commander. Will be a huge control priest counter card.

    Reply
  26. Maverick Zero
    November 22, 2016 at 11:29 am

    pull out the magical gadgetzan auctioneer…

    Reply
  27. Dill
    November 22, 2016 at 11:19 am

    Imagine the mill Druid memes

    Reply
  28. Anonymous
    November 22, 2016 at 11:15 am

    What the hell? You can literally NEVER go to fatigue with this card. Plus you will eventually be getting one mana 10/10s, so yeah. Mill Druid will be king.

    Reply
    • A Professional
      November 22, 2016 at 1:44 pm

      It goes above 10/10 friend, end game is 30//30, 31/31, 32/32….

      Reply
      • Bingo
        November 22, 2016 at 2:26 pm

        the maximum it can get to is 30/30

        Reply
        • Hillis
          November 22, 2016 at 8:11 pm

          It can get as big to as many you play… that was only the example it can be 100/100 if you manage to play that many jade golems. This card is super powerful control/mill Druid here I come!

          Reply
  29. Anonymous
    November 22, 2016 at 11:03 am

    This is one of the most powerfull cards from the gadgetzan ;dd

    Reply
    • Lalaman
      November 22, 2016 at 11:30 am

      Its straight up broken.

      Reply
      • Zenanii
        November 22, 2016 at 12:04 pm

        Only in games that goes to fatigue

        Reply
        • Dingy
          November 22, 2016 at 2:02 pm

          Nope, this card is simply the best in the entire game. You have no idea the possibilities this enables. This card will be nerfed because of how toxic it is. Guranteed.

          Reply
          • Suga
            November 22, 2016 at 2:41 pm

            Agreed

          • First Gambit
            November 23, 2016 at 7:32 am

            I’m holding you to that, Dingy!

          • Mr J.
            February 19, 2017 at 9:09 pm

            No nerf yet. Do you still think it is coming?

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