Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Annoy-o-Module Magnetic Divine Shield Taunt |
Paladin | Rare | Minion | 4 | 2 | 4 | |
Annoy-o-Tron Taunt Divine Shield |
Neutral | Common | Minion | 2 | 1 | 2 | |
Annoy-o-Troupe Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield. |
Paladin | Epic | Minion | 9 | 3 | 6 | |
Annoying Fan Battlecry: Choose a minion. It can't attack while this is alive. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Anodized Robo Cub Taunt. Choose One - +1 Attack; or +1 Health. |
Druid | Common | Minion | 2 | 2 | 2 | |
Anomalus Deathrattle: Deal 8 damage to all minions. |
Mage | Legendary | Minion | 8 | 8 | 6 | |
Anonymous Informant Battlecry: The next Secret you play costs (0). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Anti-Magic Shell Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers." |
Death Knight | Rare | Spell | 3 | |||
Antique Flinger Battlecry: If you've Excavated twice, destroy an enemy minion. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
Antique Healbot Battlecry: Restore 8 Health to your hero. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Anub'arak Deathrattle: Summon a 4/4 Nerubian with "Deathrattle: Summon Anub'arak." |
Rogue | Legendary | Minion | 8 | 8 | 4 | |
Anubisath Defender Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. |
Druid | Epic | Minion | 5 | 3 | 5 | |
Anubisath Warbringer Deathrattle: Give all minions in your hand +3/+3. |
Neutral | Common | Minion | 9 | 9 | 6 | |
Anub'Rekhan Battlecry: Gain 5 Armor. Your next 3 minions this turn cost Armor instead of Mana. |
Druid | Legendary | Minion | 8 | 7 | 7 | |
Apexis Blast Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. |
Mage | Epic | Spell | 5 | |||
Apexis Smuggler After you play a Secret, Discover a spell. |
Mage | Epic | Minion | 2 | 2 | 3 | |
Apothecary Helbrim Battlecry and Deathrattle: Add a random Poison to your hand. |
Rogue | Legendary | Minion | 4 | 3 | 2 | |
Apothecary's Caravan At the start of your turn, summon a 1-Cost minion from your deck. |
Warlock | Rare | Minion | 2 | 1 | 3 | |
Apotheosis Give a minion +2/+3 and Lifesteal. |
Priest | Common | Spell | 3 | |||
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
Aquatic Form Dredge. If you have Mana to play the card this turn, draw it. |
Druid | Rare | Spell | 0 | |||
Ara'lon Battlecry: Summon one of each Dormant Wildseed. |
Hunter | Legendary | Minion | 5 | 4 | 5 | |
Aranasi Broodmother Taunt When you draw this card, restore 4 Health to your hero. |
Warlock | Common | Minion | 6 | 4 | 6 | |
Arbor Up Summon two 2/2 Treants. Give your minions +2/+1. |
Druid | Rare | Spell | 5 | |||
Arcane Artificer Whenever you cast a spell, gain Armor equal to its Cost. |
Mage | Common | Minion | 1 | 1 | 3 | |
Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
Arcane Breath Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. |
Mage | Rare | Spell | 1 | |||
Arcane Brilliance Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand. |
Mage | Rare | Spell | 4 | |||
Arcane Defenders Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers." |
Mage | Rare | Spell | 8 | |||
Arcane Dynamo Battlecry: Discover a spell that costs (5) or more. |
Neutral | Rare | Minion | 6 | 3 | 4 | |
Arcane Flakmage After you play a Secret, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 2 | 3 | 2 | |
Arcane Fletcher Whenever you play a 1-Cost minion, draw a spell from your deck. |
Hunter | Epic | Minion | 4 | 3 | 3 | |
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
Arcane Keysmith Battlecry: Discover a Secret and put it into the battlefield. |
Mage | Epic | Minion | 4 | 2 | 2 | |
Arcane Luminary Cards that didn't start in your deck cost (2) less, but not less than (1). |
Mage | Epic | Minion | 3 | 4 | 3 | |
Arcane Nullifier X-21 Taunt Can't be targeted by spells or Hero Powers. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Arcane Overflow Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage. |
Mage | Rare | Spell | 5 | |||
Arcane Quiver Discover a spell from your deck. If it's Arcane, give it Spell Damage +1. |
Hunter | Epic | Spell | 2 | |||
Arcane Servant |
Neutral | Common | Minion | 2 | 2 | 3 | |
Arcane Shot Deal 2 damage. |
Hunter | Rare | Spell | 1 | |||
Arcane Tyrant Costs (0) if you've cast a spell that costs (5) or more this turn. |
Neutral | Epic | Minion | 5 | 4 | 4 | |
Arcane Watcher Can't attack unless you have Spell Damage. |
Neutral | Rare | Minion | 3 | 5 | 6 | |
Arcane Wyrm Battlecry: Add an Arcane Bolt to your hand. |
Mage | Common | Minion | 1 | 1 | 2 | |
Arcanite Ripper Deathrattle: Summon a 1/1 Lifesteal Undead. (Change your Health on your turn while equipped to improve!) |
Death Knight | Rare | Weapon | 3 | 3 | 2 | |
Arcanologist Battlecry: Draw a Secret. |
Mage | Common | Minion | 2 | 2 | 3 | |
Arcanosaur Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions. |
Mage | Common | Minion | 6 | 3 | 3 | |
Arch-Villain Rafaam Taunt Battlecry: Replace your hand and deck with Legendary minions. |
Warlock | Legendary | Minion | 7 | 7 | 8 |